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Unity android sdk
Unity android sdk







unity android sdk

gradlew archiveZip # Without Tuning ForkĪNDROID_HOME = `pwd` /./ prebuilts / sdk ANDROID_NDK = `pwd` /./ prebuilts / ndk / r20.

unity android sdk

cd gamesdkĪNDROID_HOME = `pwd` /./ prebuilts / sdk ANDROID_NDK = `pwd` /./ prebuilts / ndk / r20. cd gamesdkįinally, build the Game SDK using downloaded prebuilts. Next, use the download script to get prebuilt SDKs and/or NDKs. First, download the core project and tools repo sync - c - j8 gamesdk gradlew archiveTfZip # With Tuning Fork Build with specific prebuilt SDKsĭownload the project along with specific versions of prebuilt Android SDK and NDK (~4GB). gradlew archiveZip # Without Tuning Fork. Use the following gradle tasks to build the Game SDK with or without Tuning Fork (default target is archiveZip). Point the environment variable ANDROID_HOME to your local Android SDK (and ANDROID_NDK, if the ndk isn't in ANDROID_HOME/ndk-bundle). Repo sync - c - j8 prebuilts / cmake / linux - x86 external / modp_b64 external / googletest external / nanopb - c external / protobuf If the Android SDK is already installed locally, then download only the Game SDK source and build tools (~500Mb).

unity android sdk

com / platform / manifest - b android - games - sdk In order to build the Game SDK, this project must be initialized from a custom repo.









Unity android sdk